Sam Instructional Design Model: A Review and Critique
Instructional design is a term that’s been around since the
early days of microprocessor-based computers. It’s used to describe user
experiences with software, as well as how software is created. Instructional
design has evolved over the past few decades, and it continues to be defined in
new ways. The more time we spend with technology, the more we likely come
across this term again and again. It’s not hard to see why: Software designers
need to consider all of the scenarios users will experience when using any
given product or service. This article outlines some things you should know
about instructional design and how it can help you achieve your goals as a
designer. Let's take a look at this topic from different angles, starting with
a review of what instructional design is not.
What is Instructional Design?
Instructional design is the process of creating and
designing computer or online software. A designer creates the user experience
by identifying the users of the software and designing the flow of information
for both basic and advanced use of the product. In an instructional design
process, the designer starts with a customer or end-user profile to identify
the goals and needs of the customer (basic and advanced needs). Next, the
designer bridges the needs of the customer to the product and its features (the
product roadmap). This roadmap is the flow of information.
How Instructional Design Works?
While the term instructional design has been around for
decades, the idea of what it means is still evolving. In order to help us
understand the practice better, the term “instructional design” is defined
differently depending on the context. Instructional design is defined as the
process of creating computer or online software with an explicit goal of
teaching. This can be explicit instruction (tutorials) or implicit instruction
(training). The process of creating these products involves a series of steps.
- Understanding the User: This is the first step of the process and it involves
finding out more about the person using the software. Find out their needs,
goals, and other important information. - Identifying the Goals: Once you know
more about your users, you can start identifying their goals. In order to
create software that’s useful, your users need to have goals. - Creating a
Product Roadmap: Once you’ve identified the goals, you can start creating a
product roadmap. This roadmap is like a roadmap for a road trip but instead of
driving to a destination, you are mapping a path to a series of destinations. -
Designing the User Experience: After mapping the product roadmap and
identifying the path of information, you can start designing the user experience.
This includes what happens when someone opens the software, how they navigate
through the software, and what happens when they close the software.
Institutional vs. Individual Instructional Design
Institutional instructional design is the process of
creating software with an explicit goal of teaching. It’s used in institutions
such as schools, hospitals, and corporations to educate, train, and instruct
people who may not know how to use a product. The goal is for people to learn a
new process or skill. Individual instructional design is the process of
creating software with explicit goal of teaching. It’s used by individuals to
learn a new process or skill. Institutional instruction aims to instill a
specific skill, while individual instruction aims to teach someone all they
need to know to get started. Institutional instruction is more formal and
structured while individual instruction is more exploratory.
The Role of an Instructional Designer
An instructional designer is a person who designs and
creates learning experiences. Instructional designers are responsible for
translating business requirements into visual assets and creating the user
experience. Although they are responsible for creating the user experience,
they also take into consideration the context of the user and the environment
in which the user is working. Instructional designers are responsible for
designing the user experience of software and other digital products. Their work
includes creating the look and feel of the product, as well as what happens
when someone uses the product. Instructional designers are responsible for
creating a learning experience. They use visual assets to explain and
communicate information to users. They also use cognitive behavioral techniques
to help users absorb the information.
Software as a Service - SaaS
Software as a service (SaaS) is a type of software that you
don’t own or control. Instead, you’re granted access to on-demand usage of the
software. A SaaS product is accessed from a web browser, desktop application,
mobile app, or other software. SaaS products are hosted in a centralized
location, such as Microsoft’s cloud, Google’s cloud, or Amazon’s cloud. SaaS
products are accessed from any location. SaaS products are generally accessed
with web browsers, desktop applications, or mobile apps. SaaS products
generally don’t require installation or updates. Instead, people use a SaaS
product through a browser or application.
Collaboration Tools - Co-Working Spaces and Virtual Teams
Collaboration tools are software designed to enable teamwork
in an environment where one person can’t physically be with other team members
at the same time. Co-working spaces are physical locations where working
professionals can rent a desk and computer to conduct business remotely.
Co-working spaces provide a common area where people can work together,
socialize, and access shared resources. Virtual teams are groups of people who
work together remotely. In a virtual team situation, people may collaborate
over video or voice calls using collaboration tools. Co-working spaces and
virtual teams are often used in collaboration scenarios. A co-working space or
virtual team enables people to work remotely and collaborate on projects or
tasks.
Conclusion
Instructional design is an important part of app or software
development, especially for any sort of training or education. While
instructional design isn't a new concept, the way we use it and the type of
experience we create has changed significantly over the past few years. With
new types of software and devices requiring new types of user experiences, it’s
important to stay up-to-date in this field. Instructional design isn't just
something that happens at the end of the process. It is an essential part of
the design process and plays a key role in creating awesome products that
people love.